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Collisions · Lesson 4 of 6

The Coefficient of Restitution

16 min read4 ideas5 checks1 figure to playBy Asheshanand Acharya
What you will learn 0 / 4
E is separation over approach

Between the two extremes

The last two lessons solved the two extreme collisions. Bodies that stick need only momentum. Elastic bodies need momentum and the rule that separation equals approach. A real collision lies between them: the bodies separate, but more slowly than they approached. One number places a collision on that range.

definition 3.1
Coefficient of restitution

The coefficient of restitution \(e\) is the velocity of separation divided by the velocity of approach. Both are measured along the line of centres: \(e = (v_2 - v_1)/(u_1 - u_2)\).

The coefficient of restitution depends mainly on the materials of the two bodies. Two billiard balls have \(e\) near \(0.95\), a cricket ball on a wooden bat about \(0.5\), and wet clay on anything nearly \(0\). Its value fixes the type of collision.

  • \(e = 1\): separation equals approach, so the collision is elastic and no kinetic energy is lost.
  • \(0 < e < 1\): the bodies separate more slowly than they approached. The collision is inelastic, and some kinetic energy is lost.
  • \(e = 0\): there is no separation. The bodies continue together with the common velocity, a completely inelastic collision.
RememberCoefficient of restitution
\[ e = \dfrac{v_2 - v_1}{u_1 - u_2}, \qquad 0 \le e \le 1 \]
Holds whena head-on collision; for an oblique collision, the components along the line of centres. Velocities are signed along the line, body 1 behind body 2.
Symbols\(e\) coefficient of restitution, \(u_1\), \(u_2\) velocities before, \(v_1\), \(v_2\) velocities after
Units\(e\) has no unit
Deeper

Newton first defined \(e\) through the impulses. The contact force delivers one impulse while the bodies are squeezed together, and a second while they push apart. The ratio of the second to the first is \(e\). It can be shown that this ratio equals separation over approach. A value above \(1\) needs extra energy, such as a firecracker between the bodies.

CheckpointUnanswered

Two bodies collide head-on. The coefficient of restitution compares

Two equations solve every head on collision
Maths you need

Two equations for every collision

With \(e\) known, two equations hold for any head-on collision. The first is momentum. The second is the definition of \(e\), turned around.

\[ m_1u_1 + m_2u_2 = m_1v_1 + m_2v_2, \qquad v_2 - v_1 = e\,(u_1 - u_2) \]

Two equations fix the two unknowns \(v_1\) and \(v_2\). So every head-on collision can be solved, not only the two extremes. Solving the pair once and for all gives the results below.

RememberFinal velocities of a head-on collision
\[ v_1 = \dfrac{(m_1 - em_2)\,u_1 + (1 + e)\,m_2u_2}{m_1 + m_2}, \qquad v_2 = \dfrac{(m_2 - em_1)\,u_2 + (1 + e)\,m_1u_1}{m_1 + m_2} \]
Holds whenany head-on collision with coefficient of restitution \(e\). With \(e = 1\) and \(u_2 = 0\) these become the elastic results of the last lesson.
Symbols\(m_1\), \(m_2\) masses, \(u_1\), \(u_2\) velocities before, \(v_1\), \(v_2\) velocities after, signed along the line, \(e\) coefficient of restitution
Unitsvelocities in m/s, masses in kg

In practice, most people write the two equations and solve them by hand. That is quicker than remembering the formulas, and it keeps the signs in view.

ExampleA collision with \(e = 0.5\)

A \(2\,\text{kg}\) ball moving at \(4\,\text{m/s}\) strikes a \(1\,\text{kg}\) ball at rest, head-on, with \(e = 0.5\). Find both velocities after the collision and the kinetic energy lost.

Reveal one step at a time and finish the rest yourself.

The loss of kinetic energy also has a compact form. It is the loss for sticking, from Lesson 2, multiplied by \((1 - e^2)\).

\[ \Delta K = \dfrac{m_1m_2}{2(m_1 + m_2)}\,(1 - e^2)\,(u_1 - u_2)^2 \]

With \(e = 1\) nothing is lost, and with \(e = 0\) the loss is the sticking loss. So a measured loss can give \(e\), as the next example shows.

Examplee from the energy lost

A ball moving at speed \(v\) strikes an identical ball at rest, head-on. After the collision the kinetic energy of the two balls is three-quarters of the original. Find the coefficient of restitution.

Try it on paper first. The solution is one tap away when you are ready.

A ball and a moving wall

A wall is a body of enormous mass. Its velocity does not change in the collision, so only the ball's velocity is unknown, and the restitution equation alone gives it. Suppose a ball moves at \(2\,\text{m/s}\) towards a massive wall that moves towards it at \(1\,\text{m/s}\). The collision is elastic.

The gap closes at \(2 + 1 = 3\,\text{m/s}\). With \(e = 1\), it must open at \(3\,\text{m/s}\) too. The wall still moves at \(1\,\text{m/s}\) towards where the ball came from, so the ball must leave at \(1 + 3 = 4\,\text{m/s}\). A cricket bat meeting the ball is a moving wall of this kind. So a well-timed shot sends the ball away faster than it arrived.

Checkpoint · numericUnanswered

A \(3\,\text{kg}\) trolley moving at \(4\,\text{m/s}\) strikes a \(1\,\text{kg}\) trolley at rest, head-on, with \(e = 0.5\). Find the velocity of the \(1\,\text{kg}\) trolley after the collision, in m/s.

m/s± 2 %
CheckpointUnanswered

A collision has \(e = 0\). Which statement must be true?

A bouncing ball and e squared
Maths you need

The bouncing ball

The floor is a wall that never moves. A ball dropped from a height \(h_0\) reaches it at \(v = \sqrt{2gh_0}\), from the chapter on Potential Energy. It leaves at \(ev\), because the floor's velocity stays zero. Rising with \(ev\), the ball reaches the height \(h_1 = (ev)^2/2g = e^2h_0\).

A ball bouncing with a coefficient of restitution eA ball is dropped from 1.25 metres onto a hard floor and bounces. A slider sets the coefficient of restitution e from 0.4 to 1. Each bounce leaves the floor at e times the speed of arrival, so it rises to e squared times the height before: with e equal to 0.8 the heights are 1.25, 0.80 and 0.51 metre. The graph traces the height against time as the ball bounces. With e equal to 1 every bounce returns to 1.25 metres; with a small e the ball comes to rest quickly.ball (shaded) h0 h1 h2 12340.250.50.7511.25Ot (s)h (m) h1 = e²h0 = 0.80 m h2 = e⁴h0 = 0.51 m
SimA ball dropped from \(1.25\,\text{m}\). Move the slider for \(e\) and press play; the graph traces the height against time. With \(e = 0.8\) the ball rises to \(0.80\,\text{m}\), then to \(0.51\,\text{m}\). With \(e = 1\) it returns to \(1.25\,\text{m}\) every time.

Each bounce repeats the story with the new height, so the heights are \(h_0\), \(e^2h_0\), \(e^4h_0\), and so on. In the sim, \(e = 0.8\) gives heights of \(1.25\), \(0.80\) and \(0.51\,\text{m}\). A small \(e\) makes the ball come to rest after a few low bounces. The two heights also give \(e\) directly: \(e = \sqrt{h_1/h_0}\).

RememberHeights of a bouncing ball
\[ h_n = e^{2n}\,h_0, \qquad e = \sqrt{\dfrac{h_1}{h_0}} \]
Holds whena ball dropped on a fixed hard floor, air resistance neglected, the same \(e\) at every bounce.
Symbols\(h_0\) height of the drop, \(h_n\) height reached after the \(n\)th bounce, \(e\) coefficient of restitution between the ball and the floor
Unitsheights in m; \(e\) has no unit
ExampleHow far a bouncing ball travels

A ball is dropped from \(5\,\text{m}\) onto a floor with \(e = 0.5\). Take \(g = 10\,\text{m/s}^2\). Find the height of the first bounce, the total distance the ball travels before it comes to rest, and the total time.

Try it on paper first. The solution is one tap away when you are ready.
Checkpoint · numericUnanswered

A ball dropped from a height of \(1\,\text{m}\) on a floor rebounds to \(0.64\,\text{m}\). Find the coefficient of restitution between the ball and the floor.

± 2 %
The ballistic pendulum

The ballistic pendulum

How fast is a bullet? A ballistic pendulum answers with a ruler. A wooden block hangs from strings. The bullet enters the block and stays in it, and the block swings up through a height \(h\). The event has two parts, and each part keeps a different quantity.

The collision itself is completely inelastic and over in a moment, so momentum is conserved: \(mv = (m + M)V\). The swing afterwards is slow, and the string does no work, so energy is conserved: \(\tfrac12 (m + M)V^2 = (m + M)gh\). The swing gives \(V = \sqrt{2gh}\), and the collision then gives \(v\).

The ballistic pendulumA wooden block of 1.98 kilograms hangs from a light string, with its centre 1 metre below the pivot. Chips show a 20 gram bullet arriving at 200 metres per second, the block moving off at 2 metres per second with the bullet inside it, and the highest point of the swing, where the centre of the block is 20 centimetres above its start and the string makes about 37 degrees with the vertical. The collision itself takes almost no time; the rise afterwards is a swing with energy conserved. 200 m/s bullet 20 g, block 1.98 kg
Fig 4.1A \(20\,\text{g}\) bullet enters a \(1.98\,\text{kg}\) block. The pair then moves at \(2\,\text{m/s}\) and swings up until the centre of the block is \(20\,\text{cm}\) higher.
ExampleThe speed of a bullet

A \(20\,\text{g}\) bullet is fired into a \(1.98\,\text{kg}\) wooden block hanging from light strings. The bullet stays in the block, which swings up through \(20\,\text{cm}\). Take \(g = 10\,\text{m/s}^2\). Find the speed of the bullet, and the fraction of its kinetic energy that is lost.

Reveal one step at a time and finish the rest yourself.
Common mistake

Energy conservation across the impact gives \(\tfrac12 mv^2 = (m + M)gh\), and a speed about ten times too small here. The impact is completely inelastic. Use momentum for the impact and energy only for the swing.

Checkpoint · numericUnanswered

A \(10\,\text{g}\) bullet is fired into a \(990\,\text{g}\) block hanging from a string, and stays in it. The block rises through \(5\,\text{cm}\). Take \(g = 10\,\text{m/s}^2\). Find the speed of the bullet, in m/s.

m/s± 2 %
Story · Isaac Newton, 1687
Newton's pendulum experiments

In the Principia of 1687, Newton described collisions between balls hung as pendulums. The height of a swing told him each speed just before and after the impact. Balls of tightly wound wool separated at about five-ninths of the speed with which they met. Glass balls separated at about fifteen-sixteenths. The ratio was the same at every speed for the same pair, and it is the \(e\) of this lesson.

Exam traps
  1. Taking \(e\) as one body's speed after divided by its speed before.
    \(e\) compares relative velocities: separation over approach, along the line of centres.
  2. Using \(e = h_1/h_0\) for a bouncing ball.
    Height goes as the square of speed, so \(e = \sqrt{h_1/h_0}\).
  3. Conserving kinetic energy across the impact of a ballistic pendulum.
    Momentum across the impact, energy across the swing.