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Collisions · Lesson 6 of 6

Right Angles, Floors and Discs

15 min read3 ideas6 checks3 figures to playBy Asheshanand Acharya
What you will learn 0 / 3
A ball bouncing obliquely off a smooth floor
Maths you need

A ball on a smooth floor

A floor is a body of enormous mass that never moves, and its surface is the common tangent. A ball strikes it with speed \(u\) at an angle \(\theta\) to the normal, the vertical line at the point of impact. Resolve the velocity along the floor and along the normal, as in the last lesson.

Along the floor, a smooth floor gives no impulse, so the component \(u\sin\theta\) is unchanged. Along the normal, the floor stays at rest. So the ball's normal component is reversed and multiplied by \(e\): it arrives at \(u\cos\theta\) and leaves at \(eu\cos\theta\). Combine the two components to find the rebound.

RememberOblique bounce off a smooth floor
\[ v = u\sqrt{\sin^2\theta + e^2\cos^2\theta}, \qquad \tan\alpha = \dfrac{\tan\theta}{e} \]
Holds whena ball striking a fixed smooth surface; \(\theta\) and \(\alpha\) are measured from the normal to the surface.
Symbols\(u\) speed before, \(v\) speed after, \(\theta\) angle of arrival from the normal, \(\alpha\) angle of rebound from the normal, \(e\) coefficient of restitution
Unitsspeeds in m/s, angles in degrees
A ball bouncing off a smooth floor at an angleA ball strikes a smooth floor at 10 metres per second, at 37 degrees to the normal. Its velocity has 6 metres per second along the floor and 8 metres per second along the normal. Chips set the coefficient of restitution. The floor pushes only along the normal, so the 6 metres per second along the floor is kept every time, and the normal part becomes e times 8. With e equal to 1 the ball leaves at 10 metres per second at 37 degrees; with 0.75 at 8.5 metres per second at 45 degrees; with 0.5 at 7.2 metres per second at 56 degrees; with 0 it slides along the floor at 6 metres per second.ball (shaded) 10 m/s 10.0 m/s θ α e = 1: 10.0 m/s at 37° to the normal along the floor: 6 m/s before and after
Fig 6.1A ball strikes a smooth floor at \(10\,\text{m/s}\), at \(37°\) to the normal. Choose a chip for \(e\). The \(6\,\text{m/s}\) along the floor is kept every time, and the normal part becomes \(e\) times \(8\,\text{m/s}\). With \(e = 0.75\) the ball leaves at \(8.5\,\text{m/s}\), at \(45°\) to the normal.

The chips of Fig 6.1 show a pattern. With \(e = 1\) the ball leaves at the angle it arrived, like light from a mirror. With a smaller \(e\) the normal part shrinks, so the rebound is flatter and further from the normal. With \(e = 0\) the ball slides along the floor at \(u\sin\theta\).

Checkpoint · numericUnanswered

A ball strikes a smooth floor at \(10\,\text{m/s}\), at \(53°\) to the normal, with \(e = 0.5\). Take \(\sin 53° = 0.8\) and \(\cos 53° = 0.6\). Find its speed just after the bounce, in m/s.

m/s± 2 %
CheckpointUnanswered

A ball strikes a smooth floor at speed \(u\), at an angle \(\theta\) to the normal, and \(e = 0\). Just after the impact the ball

Equal masses split at a right angle
Maths you need

Equal masses leave at a right angle

A snooker player strikes the cue ball into a still red ball, off-centre. The two balls separate, and the angle between their paths is always close to a right angle. This is no accident of the table. It follows from momentum and energy alone, for equal masses, one at rest, in an elastic collision.

Deriving \(\vec v_1 \cdot \vec v_2 = 0\) step 1 of 4
1

\[ m\vec u = m\vec v_1 + m\vec v_2 \]

Why. momentum is conserved as a vector; the target starts at rest.

The dot product of two vectors that are not zero vanishes only when they are perpendicular. So the two final velocities are at right angles. In the language of geometry, \(\vec u\), \(\vec v_1\) and \(\vec v_2\) form a right-angled triangle with \(\vec u\) as its hypotenuse. If the struck ball leaves at an angle \(\phi\) to the original direction, the striker leaves at \(90° - \phi\) on the other side.

Equal pucks leave at a right angleSeen from above, puck A slides on smooth ice towards an equal puck B at rest and strikes it off-centre; the collision is elastic. Chips choose how far off-centre A is aimed. B moves off along the line of centres at the instant of contact, and A moves off along the common tangent, so the two paths always make a right angle. The dots mark equal times. The triangle on the right is the velocity sum: u equals v_A plus v_B with a right angle between them, and its corner always lies on the dashed circle drawn on u as diameter. A B u vB vA angles 14.5° + 75.5° = 90°
Fig 6.2Equal pucks on smooth ice, elastic. Choose how far off-centre A is aimed, and press play. B leaves along the line of centres, A along the common tangent, and the two paths always meet at \(90°\). On the right, the velocity triangle: its corner always lies on the circle drawn on \(\vec u\) as diameter.

The figure shows which ball takes what. The struck puck B leaves along the line of centres at \(u\cos\phi\), where \(\phi\) is the angle between the line of centres and A's path. The striker A keeps its tangential part and leaves at \(u\sin\phi\). A nearly head-on hit gives B a small \(\phi\) and most of the speed. A glancing touch leaves most of the speed with A.

CheckpointUnanswered

A ball collides elastically and off-centre with an identical ball at rest. The struck ball leaves at \(60°\) to the incoming ball's original direction. The incoming ball leaves at

Checkpoint · numericUnanswered

A carrom coin sliding at \(4\,\text{m/s}\) strikes an identical coin at rest, off-centre and elastically. The struck coin leaves at \(30°\) to the first coin's original direction. Find the speed of the first coin after the collision, in m/s.

m/s± 2 %
Discs of different sizes
Maths you need

Discs of different sizes

The direction of the struck body is the line of centres at the instant of contact. For two discs, this line is fixed by geometry. A disc of radius \(R\) slides along a path. The path passes a perpendicular distance \(d\) from the centre of a disc of radius \(r\) at rest. At contact the centres are \(R + r\) apart.

In the right triangle formed by the two centres and the path, the side opposite the angle \(\phi\) is \(d\), and the hypotenuse is \(R + r\). So \(\sin\phi = d/(R + r)\). If the discs have equal mass and the collision is elastic, the striker leaves at \(90° - \phi\) on the other side.

Discs of different sizesSeen from above, at the instant of contact. A disc of radius 3 centimetres moves along the dashed line, which passes 3 centimetres from the centre of a stationary disc of radius 2 centimetres and the same mass. The centres are then 5 centimetres apart, so the line of centres makes an angle phi with the motion where sin phi is 3 over 5, and phi is 37 degrees. With an arrival speed of 5 metres per second and an elastic collision, the struck disc leaves along the line of centres at 4 metres per second, and the striker leaves at right angles to it at 3 metres per second. R = 3 cm r = 2 cm φ 4 m/s 3 m/s 5 m/s
Fig 6.3A disc of radius \(3\,\text{cm}\) moving at \(5\,\text{m/s}\) strikes an equal-mass disc of radius \(2\,\text{cm}\). Its path passes \(3\,\text{cm}\) from the other centre. Then \(\sin\phi = 3/5\) and \(\phi \approx 37°\). The struck disc leaves along the line of centres at \(4\,\text{m/s}\), the striker at right angles to it at \(3\,\text{m/s}\).
ExampleTwo discs, radii 3 cm and 2 cm

A disc of radius \(3\,\text{cm}\) slides at \(5\,\text{m/s}\) on a smooth table towards a disc of radius \(2\,\text{cm}\) and equal mass, at rest. The path of the first centre passes \(3\,\text{cm}\) from the centre of the second. The collision is elastic. Find the directions and speeds of both discs afterwards.

Try it on paper first. The solution is one tap away when you are ready.
Checkpoint · numericUnanswered

A disc of radius \(4\,\text{cm}\) moving on a smooth table strikes a disc of radius \(1\,\text{cm}\) at rest. The path of the first centre passes \(4\,\text{cm}\) from the centre of the second. At what angle to the original path does the struck disc move, in degrees?

°± 2 %
Checkpoint · select all that applyUnanswered

Two bodies leave a collision at exactly \(90°\) to each other. Which conditions does the right-angle rule need?

In the world
Forks at right angles

In a cloud chamber, fast charged particles leave trails of tiny droplets that can be photographed. In the 1920s such photographs showed alpha particles striking helium nuclei, which have the same mass. The two tracks after each collision formed a fork at a right angle. The right angle told physicists that the collisions were elastic and that the two masses were equal.

Exam traps
  1. Multiplying the whole speed by \(e\) for a bounce off a floor.
    Only the normal component is multiplied by \(e\); the component along a smooth floor is kept.
  2. Using the right-angle rule for unequal masses or for inelastic collisions.
    The rule needs equal masses, a target at rest and an elastic collision.
  3. Taking \(\sin\phi = d/R\) or \(d/r\) for discs of different sizes.
    At contact the centres are \(R + r\) apart, so \(\sin\phi = d/(R + r)\).